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Read before download: Cheat engine is for educational purposes only. Before you attach Cheat Engine to a process, please make sure that you are not violating the EULA/TOS of the specific game/application. cheatengine.org does not condone the illegal use of Cheat EngineDownload Cheat Engine 7.4
MirrorsProgramosyGIGA.de (German)Add-OnsCheat Engine Lua Extentions A forum with a list of useful add-ons for Cheat EngineImproved .net data collector (Cheat Engine 6.4). Gets parent classfields as wellImproved mono data collector (Cheat Engine 6.4). Adds support for 64-bit and deals with situations where mono.dll is renamed. (Use LaunchMonoDataCollector() or mono_dissect() lua commands manually in those cases)Save sessions (Cheat Engine 6.4). Lets you save and reload the current scan sessionUEFI DBVM Loader + DBVM 16. Use this to launch DBVM before your OS(Linux, Android, Windows...) starts. Note: This is DBVM 16, which needs CE 7.3 or laterTranslationsSpanish(Latin) translation files (CL_cl)Korean translation files (ko_KR)Spanish/Castilian translation files (es_ES)Brazilian Portuguese translation files (pt_BR)Russian translation files (ru_RU)Polish translation files (pl_PL)Chinese Traditional files (ch_TW)Chinese Simplified translation files (ch_CN)Chinese translation files (zh_CN)Tutorial only translationsGerman tutorial translation filesFrench tutorial translation filesServer (For network scanning)Linux x86_64 (Cheat Engine 6.5)Android ARM 32-bit (Cheat Engine 6.5)Android ARM 64-bit (Cheat Engine 6.5)Android x86 (Cheat Engine 6.5)Android ARM7 (Cheat Engine 6.4)Server sourceSource -engine/cheat-engine
Read before download: You must be 18 years or older, or deemed an adult, to install Cheat Engine. Cheat engine is for private and educational purposes only. Before you attach Cheat Engine to a process, please make sure that you are not violating the EULA/TOS of the specific game/application. cheatengine.org does not condone the illegal use of Cheat Engine
Hereby the new release of CE 7.1. Just click the big download button aboveAlso, check out my patreon for progress updates and prerelease binaries (which you can also get if you where to compile ce yourself)and to add, from now on, the Mac version and Windows version will have equal release dates and features(Excluding mac/windows only stuff) as the sourcecode of the both have been merged into oneAdditions and changes:Added support for il2cpp (mono)Added support for .NET dll pluginsChange register on breakpoint now also affects FP and XMM registersAdded CEShare, a way to share your tables with other peopleImproved disassemblingcopy bytes+addresses now only does bytes+addressescall filter can now use the unwind data for functions to get a decent list of instructionsstructure dissect shows the pointerpath at the bottomFollow register while stepping (rightclick the register to show the option)registersymbol and label now support multiple definitions in one lineimproved the speed of the structure list when getting data from a pdbhexview: doubleclicking a non-byte value now shows in the type you setadded sorting to the found code dialogadded filtering to the changed addresses windowthe debugger settings won't lock from changing anymore, still needs you to reopen a process to have an affectadded always hide children groupoptiongroup headers can act as address nowAA command createthreadandwait now has a timeout parameterAssembler scanning improvementAdded an AVX2 version of CE, which will speed up all those floating point operations CE does so much...Improved structure lookup for PDB filesSymbolhandler can now have the following types in front of pointers : (BYTE), (WORD), (DWORD), (QWORD), (CHAR), (SHORT), (INT), (INT64) to typecast the pointer to a value of that typeStructure dissect can detect vc++ and object pascal classnames nowDissect code now also detects references to stringsSorting the addresslist now sorts faster and more properly with regards to groups (depends on the level your current selection is)Rightclick the addresslist header to bring up a menu which allows you to disable sortingImproved the processlist responsivenessThe chosen floating point rounding type is now saved in the registryYou can now use (addresslist description) as an addressImproved autocompleteChanges:DBVM doesn't activate the TSC hook by default. You can still activate it by using dbvm_enableTSCHook() Fixes:Fixed memoryleak when opening a file for hexediting againFixed utf8 display of the dissect windows windowClear the taskbar progress when using a custom scanHexview: Fixed changing the address when pressing a non char keyHexview: Fixed changing the address when doubleclicking and then cancelingalloc with a prefered base is now more aggressive in getting the range you wantfixed mono symbol lookup while dlls are still being loadedfixed the structure compare not giving a proper errormessagefixed improper error messages in structure dissectfixed opening process in XPfixed potential deadlock with the symbolhanderfixed issue with using the process var as symbolfixed default form size for some windows when using high DPIfixed DBVM on systems that have the default MTRR set as 6 (e.g Asus systems)fixed DBVM find what accesses with large datasetsLuaNew functions: function onTableLoad(before) sendMessageTimeout createTimer(delay,function()) createStructureFromName() createSynEdit()changes: fixed executeCodeLocalEx with certain parameter definitions fixed openFileAsProcess checkSynchronize has a timeout now OnGetDisplayValue now also works on AA records()Please report bugs and give suggestions for an even better version next timePost patch releases (This is the reason why your 7.1 version says there is a newer version):04/26/2020: Fixed slow loading and deleting huge tables
The vast majority of games installed on your computer running macOS can be modified. They don't necessarily need to be titles downloaded from the Mac App Store, games like Pokémon or Plants vs Zombies can also be altered. Therefore, forget about online games that aren't physically installed on your computer such as Facebook games or online platforms.
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